
So while I respect the author's points (and I believe his observations are accurate), they are not the whole picture. (my analogy powers falter.) and it all does a job and it ain't ever going to be 'small'.

Small can be elegant and lightweight, but MOSX is a three headed dragon (Classic/Cabon/Cocoa) in a big dress (Aqua) with a pair of jet skis (QuickTime, OpenGL) sitting on a tank (BSD) with custom tracks (Mach).

Sure they're trying to sell more hardware with resource hungry animated gui's, which are, ehm, 'non essential', but we'll use that power for real work anyway. Today I had a play with iMovie on a cube, and it was sweet. but ever since QuickTime came out, that little 3 fps video in a 160x120 box has been just dying to grow up. Now I don't want to get into a war about which platform has the best price/power/stability/availability etc etc.

which also includes the apps - like iMovie and Maya. Apple and MSFT have specifically rewritten their new Operating Systems to target the problems that have been leveled at them
